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Wednesday, April 21, 2010

Adobe quits Apple pursuit

Sometimes, no matter how hard you try to preserve a relationship, you reach a point where it becomes clear the two of you have simply grown too far apart and it's time to cut your losses. After a long and unsuccessful campaign to persuade Apple to embrace the Flash multimedia platform on the iPhone, Adobe has finally found itself at that point, and it's goodbye Apple for Adobe now.

According to Mike Chambers, the principal product manager for developer relations for Flash, the final straw was Apple's recent ban on apps built with unapproved tools and converted into an iPhone-compatible format.

IDC analyst Al Hilwa offered a big-picture view of Apple's developer restrictions: "From a developer perspective, the new legal language is bad news. The application development field is very diverse and many platforms are inherently layered with API's often stacked on top of one another as application platforms evolve. Apple's legal language seems to preclude even Apple evolving its own platform down the road when new languages or interfaces become more popular as computer science evolves. ... While this restriction can be seen in the prism of the Apple and Adobe relationship around Flash, this is not just about Adobe, but potentially a problem for every developer runtime or language that wants to hold on to developers and maintain its longevity. It is about programmers maintaining their livelihood. Probably even more importantly, it is about the flexibility to evolve computer science and software development."


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